Core Native GBA 0.0.7
create your own game-engine with just lua for nitendo game boy advance console.
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draw_line.c File Reference
#include "core_native_gba.h"
Include dependency graph for draw_line.c:

Functions

void native_draw_line_func (uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2)
 
void native_draw_line_flush ()
 

Function Documentation

◆ native_draw_line_flush()

void native_draw_line_flush ( )
Todo
refactor names
Here is the call graph for this function:

◆ native_draw_line_func()

void native_draw_line_func ( uint8_t x1,
uint8_t y1,
uint8_t x2,
uint8_t y2 )