#include "lua/lua.h"
#include "lua/lualib.h"
#include "lua/lauxlib.h"
◆ color_u
Data Fields |
uint16_t |
arr[2] |
|
struct color_u.c |
c |
|
uint16_t |
pixel |
|
uint32_t |
pixel2 |
|
◆ color_u.c
Data Fields |
uint8_t |
a |
|
uint8_t |
b |
|
uint8_t |
g |
|
uint8_t |
r |
|
◆ COLOR_ERASE
◆ COLOR_TINT
◆ native_draw_install()
void native_draw_install |
( |
lua_State * | L | ) |
|
◆ native_draw_update_flush()
void native_draw_update_flush |
( |
uint8_t | flushmode, |
|
|
uint8_t | page ) |
- 0: clear page 1
- 1: color page 1
- 2: clear page 2
- 3: color page 2
- 4: erase page 1
- 5: erase page 2
◆ native_draw_update_queue()
void native_draw_update_queue |
( |
lua_State * | L, |
|
|
uint8_t | page ) |
◆ native_loop_update()
void native_loop_update |
( |
lua_State * | L, |
|
|
uint8_t | dt ) |
◆ native_pad_update()
void native_pad_update |
( |
lua_State * | L | ) |
|
◆ color_current
◆ color_erase
◆ color_tint
◆ draw_index_erase
uint16_t draw_index_erase |
|
extern |
◆ draw_index_push
◆ draw_queue