Core Native GBA 0.0.7
create your own game-engine with just lua for nitendo game boy advance console.
|
#include <gba.h>
#include "engine/bytecode.h"
#include "game/bytecode.h"
#include "core_native_gba.h"
Macros | |
#define | GLY_GBA_FPSMODE 0 |
fps configure | |
Functions | |
int | main () |
#define GLY_GBA_FPSMODE 0 |
fps configure
lower FPS in heavier games ensures frame stability.
use flag -DFPS_MODE=0
in cmake to configure frameskip.
int main | ( | ) |