Core Native GBA 0.0.7
create your own game-engine with just lua for nitendo game boy advance console.
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#include "core_native_gba.h"
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static void | key_update (lua_State *L, const char *const key, uint8_t value) |
void | native_pad_update (lua_State *L) |
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static uint16_t | keys_current = 0 |
static uint16_t | keys_old = 0 |
static const char *const | key_bindings [] |
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void native_pad_update | ( | lua_State * | L | ) |
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