Core Native GBA 0.0.7
create your own game-engine with just lua for nitendo game boy advance console.
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draw_color.c File Reference
#include "core_native_gba.h"
Include dependency graph for draw_color.c:

Functions

void draw_color (lua_State *L, union color_u *const colorptr)
 
void erase_screen ()
 

Function Documentation

◆ draw_color()

void draw_color ( lua_State * L,
union color_u *const colorptr )

◆ erase_screen()

void erase_screen ( )