Core Native GBA 0.0.7
create your own game-engine with just lua for nitendo game boy advance console.
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#include "core_native_gba.h"
Functions | |
void | draw_color (lua_State *L, union color_u *const colorptr) |
void | erase_screen () |
void draw_color | ( | lua_State * | L, |
union color_u *const | colorptr ) |
void erase_screen | ( | ) |