Core Native GBA 0.0.17
create your own game-engine with just lua for nitendo game boy advance console.
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runtime.c File Reference
#include "zeebo.h"
#include <nds.h>
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Macros

#define FPS_DELTA   (16u)
 

Functions

void runtime (lua_State *L)
 

Macro Definition Documentation

◆ FPS_DELTA

#define FPS_DELTA   (16u)
Todo
remove

Definition at line 8 of file runtime.c.

Function Documentation

◆ runtime()

void runtime ( lua_State * L)

Definition at line 10 of file runtime.c.

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