14 videoSetMode(MODE_FB0);
15 vramSetBankA(VRAM_A_LCD);
25 luaL_loadbuffer(L, engine_bytecode_lua, engine_bytecode_lua_len,
"E");
26 lua_pcall(L, 0, 0, 0);
28 lua_getglobal(L,
"native_callback_init");
29 lua_pushnumber(L, 256);
30 lua_pushnumber(L, 192);
32 luaL_loadbuffer(L, game_bytecode_lua, game_bytecode_lua_len,
"G");
33 lua_pcall(L, 0, 1, 0);
34 lua_pcall(L, 3, 0, 0);
void text_library_install(lua_State *L)