Core Native GBA 0.0.17
create your own game-engine with just lua for nitendo game boy advance console.
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#include "zeebo.h"
Go to the source code of this file.
Macros | |
#define | FPS_MODE 2 |
fps configure | |
#define | FPS_DELTA 33 |
Functions | |
void | runtime (lua_State *L) |
#define FPS_MODE 2 |
fps configure
lower FPS in heavier games ensures frame stability.
use flag -DFPS_MODE=2
in cmake to configure frameskip.