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◆ key_update()
static void key_update |
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lua_State * | L, |
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int | callback, |
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const char *const | key, |
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uint8_t | value ) |
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◆ keys_callback_update()
void keys_callback_update |
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lua_State * | L, |
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int | callback ) |
◆ key_bindings
const char* const key_bindings[] |
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Initial value:= {
"a",
"b",
"menu",
"menu",
"right",
"left",
"up",
"down",
"c",
"d"
}
Definition at line 6 of file keys.c.
◆ keys_current
uint16_t keys_current = 0 |
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static |
Definition at line 3 of file keys.c.
◆ keys_old
Definition at line 4 of file keys.c.