Core Native GBA 0.0.17
create your own game-engine with just lua for nitendo game boy advance console.
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draw_logo.c File Reference
#include "zeebo.h"
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Functions

void gly_type_render (uint8_t, uint8_t, uint8_t, char *, void *)
 
void draw_logo ()
 

Function Documentation

◆ draw_logo()

void draw_logo ( )

Definition at line 12 of file draw_logo.c.

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◆ gly_type_render()

void gly_type_render ( uint8_t ,
uint8_t ,
uint8_t ,
char * ,
void *  )
extern