How to build
You should only need cmake and make, the project has the recipe for downloading all dependencies including cross compilers.
- only engine
git clone
cmake -Bbuild -H.
make -C build
- engine + game
git clone
cmake -Bbuild -H. -DGAME="/path/to/your/game.lua"
make -C build
- custom engine + game
git clone
cmake -Bbuild -H. -DGAME="/path/to/your/game.lua" -DENGINE="/path/to/your/engine.lua"
make -C build
How to run
- simple way
put a engine.exe
in some path to your game.lua
and double click the executable!
- passing file location flag
engine.exe -g /path/to/your/game.lua
- another flags
engine.exe -f -w 1980 -h 1280 -e /path/to/your/engine.lua -g /path/to/your/game.lua