Core Native GBA 0.0.17
create your own game-engine with just lua for nitendo game boy advance console.
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loop.c
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1#include "zeebo.h"
2
3void loop_callback_update(lua_State* L, int callback, uint8_t dt)
4{
5 lua_rawgeti(L, LUA_REGISTRYINDEX, callback);
6 lua_pushnumber(L, dt);
7 lua_pcall(L, 1, 0, 0);
8}
void loop_callback_update(lua_State *L, int callback, uint8_t dt)
Definition loop.c:3